近年来,通过开发大型的深层模型,图像修复任务已经见证了绩效的巨大提高。尽管表现出色,但深层模型要求的重量计算限制了图像恢复的应用。为了提高限制,需要减少网络的大小,同时保持准确性。最近,N:M结构化修剪似乎是使模型具有准确性约束的有效且实用的修剪方法之一。但是,它无法解释图像恢复网络不同层的不同计算复杂性和性能要求。为了进一步优化效率和恢复精度之间的权衡,我们提出了一种新型的修剪方法,该方法确定了每一层N:M结构稀疏性的修剪比。关于超分辨率和脱张任务的广泛实验结果证明了我们方法的功效,该方法的表现胜过以前的修剪方法。拟议方法的Pytorch实施将在https://github.com/junghunoh/sls_cvpr2r2022上公开获得。
translated by 谷歌翻译
过滤器修剪的目标是搜索不重要的过滤器以删除以便使卷积神经网络(CNNS)有效而不牺牲过程中的性能。挑战在于找到可以帮助确定每个过滤器关于神经网络的最终输出的重要或相关的信息的信息。在这项工作中,我们分享了我们的观察说,预先训练的CNN的批量标准化(BN)参数可用于估计激活输出的特征分布,而无需处理训练数据。在观察时,我们通过基于预先训练的CNN的BN参数评估每个滤波器的重要性来提出简单而有效的滤波修剪方法。 CiFar-10和Imagenet的实验结果表明,该方法可以在准确性下降和计算复杂性的计算复杂性和降低的折衷方面具有和不进行微调的卓越性能。
translated by 谷歌翻译
量化图像超分辨率的深卷积神经网络大大降低了它们的计算成本。然而,现有的作品既不患有4个或低位宽度的超低精度的严重性能下降,或者需要沉重的微调过程以恢复性能。据我们所知,这种对低精度的漏洞依赖于特征映射值的两个统计观察。首先,特征贴图值的分布每个通道和每个输入图像都变化显着变化。其次,特征映射具有可以主导量化错误的异常值。基于这些观察,我们提出了一种新颖的分布感知量化方案(DAQ),其促进了超低精度的准确训练量化。 DAQ的简单功能确定了具有低计算负担的特征图和权重的动态范围。此外,我们的方法通过计算每个通道的相对灵敏度来实现混合精度量化,而无需涉及任何培训过程。尽管如此,量化感知培训也适用于辅助性能增益。我们的新方法优于最近的培训甚至基于培训的量化方法,以超低精度为最先进的图像超分辨率网络。
translated by 谷歌翻译
Generative AI has matured to a point where large-scale models can generate text that seems indistinguishable from human-written text and remarkably photorealistic images. Automatically measuring how close the distribution of generated data is to the target real data distribution is a key step in diagnosing existing models and developing better models. We present MAUVE, a family of comparison measures between pairs of distributions such as those encountered in the generative modeling of text or images. These scores are statistical summaries of divergence frontiers capturing two types of errors in generative modeling. We explore four approaches to statistically estimate these scores: vector quantization, non-parametric estimation, classifier-based estimation, and parametric Gaussian approximations. We provide statistical bounds for the vector quantization approach. Empirically, we find that the proposed scores paired with a range of $f$-divergences and statistical estimation methods can quantify the gaps between the distributions of human-written text and those of modern neural language models by correlating with human judgments and identifying known properties of the generated texts. We conclude the paper by demonstrating its applications to other AI domains and discussing practical recommendations.
translated by 谷歌翻译
We study model-based reinforcement learning (RL) for episodic Markov decision processes (MDP) whose transition probability is parametrized by an unknown transition core with features of state and action. Despite much recent progress in analyzing algorithms in the linear MDP setting, the understanding of more general transition models is very restrictive. In this paper, we establish a provably efficient RL algorithm for the MDP whose state transition is given by a multinomial logistic model. To balance the exploration-exploitation trade-off, we propose an upper confidence bound-based algorithm. We show that our proposed algorithm achieves $\tilde{\mathcal{O}}(d \sqrt{H^3 T})$ regret bound where $d$ is the dimension of the transition core, $H$ is the horizon, and $T$ is the total number of steps. To the best of our knowledge, this is the first model-based RL algorithm with multinomial logistic function approximation with provable guarantees. We also comprehensively evaluate our proposed algorithm numerically and show that it consistently outperforms the existing methods, hence achieving both provable efficiency and practical superior performance.
translated by 谷歌翻译
This work presents a detailed linguistic analysis into why larger Transformer-based pre-trained language models with more parameters and lower perplexity nonetheless yield surprisal estimates that are less predictive of human reading times. First, regression analyses show a strictly monotonic, positive log-linear relationship between perplexity and fit to reading times for the more recently released five GPT-Neo variants and eight OPT variants on two separate datasets, replicating earlier results limited to just GPT-2 (Oh et al., 2022). Subsequently, analysis of residual errors reveals a systematic deviation of the larger variants, such as underpredicting reading times of named entities and making compensatory overpredictions for reading times of function words such as modals and conjunctions. These results suggest that the propensity of larger Transformer-based models to 'memorize' sequences during training makes their surprisal estimates diverge from humanlike expectations, which warrants caution in using pre-trained language models to study human language processing.
translated by 谷歌翻译
Generalisation to unseen contexts remains a challenge for embodied navigation agents. In the context of semantic audio-visual navigation (SAVi) tasks, the notion of generalisation should include both generalising to unseen indoor visual scenes as well as generalising to unheard sounding objects. However, previous SAVi task definitions do not include evaluation conditions on truly novel sounding objects, resorting instead to evaluating agents on unheard sound clips of known objects; meanwhile, previous SAVi methods do not include explicit mechanisms for incorporating domain knowledge about object and region semantics. These weaknesses limit the development and assessment of models' abilities to generalise their learned experience. In this work, we introduce the use of knowledge-driven scene priors in the semantic audio-visual embodied navigation task: we combine semantic information from our novel knowledge graph that encodes object-region relations, spatial knowledge from dual Graph Encoder Networks, and background knowledge from a series of pre-training tasks -- all within a reinforcement learning framework for audio-visual navigation. We also define a new audio-visual navigation sub-task, where agents are evaluated on novel sounding objects, as opposed to unheard clips of known objects. We show improvements over strong baselines in generalisation to unseen regions and novel sounding objects, within the Habitat-Matterport3D simulation environment, under the SoundSpaces task.
translated by 谷歌翻译
Transformer-based large language models are trained to make predictions about the next word by aggregating representations of previous tokens through their self-attention mechanism. In the field of cognitive modeling, such attention patterns have recently been interpreted as embodying the process of cue-based retrieval, in which attention over multiple targets is taken to generate interference and latency during retrieval. Under this framework, this work first defines an entropy-based predictor that quantifies the diffuseness of self-attention, as well as distance-based predictors that capture the incremental change in attention patterns across timesteps. Moreover, following recent studies that question the informativeness of attention weights, we also experiment with alternative methods for incorporating vector norms into attention weights. Regression experiments using predictors calculated from the GPT-2 language model show that these predictors deliver a substantially better fit to held-out self-paced reading and eye-tracking data over a rigorous baseline including GPT-2 surprisal. Additionally, the distance-based predictors generally demonstrated higher predictive power, with effect sizes of up to 6.59 ms per standard deviation on self-paced reading times (compared to 2.82 ms for surprisal) and 1.05 ms per standard deviation on eye-gaze durations (compared to 3.81 ms for surprisal).
translated by 谷歌翻译
Task-oriented dialogue (TOD) systems are mainly based on the slot-filling-based TOD (SF-TOD) framework, in which dialogues are broken down into smaller, controllable units (i.e., slots) to fulfill a specific task. A series of approaches based on this framework achieved remarkable success on various TOD benchmarks. However, we argue that the current TOD benchmarks are limited to surrogate real-world scenarios and that the current TOD models are still a long way from unraveling the scenarios. In this position paper, we first identify current status and limitations of SF-TOD systems. After that, we explore the WebTOD framework, the alternative direction for building a scalable TOD system when a web/mobile interface is available. In WebTOD, the dialogue system learns how to understand the web/mobile interface that the human agent interacts with, powered by a large-scale language model.
translated by 谷歌翻译
We outline our work on evaluating robots that assist older adults by engaging with them through multiple modalities that include physical interaction. Our thesis is that to increase the effectiveness of assistive robots: 1) robots need to understand and effect multimodal actions, 2) robots should not only react to the human, they need to take the initiative and lead the task when it is necessary. We start by briefly introducing our proposed framework for multimodal interaction and then describe two different experiments with the actual robots. In the first experiment, a Baxter robot helps a human find and locate an object using the Multimodal Interaction Manager (MIM) framework. In the second experiment, a NAO robot is used in the same task, however, the roles of the robot and the human are reversed. We discuss the evaluation methods that were used in these experiments, including different metrics employed to characterize the performance of the robot in each case. We conclude by providing our perspective on the challenges and opportunities for the evaluation of assistive robots for older adults in realistic settings.
translated by 谷歌翻译